Hit Primary Saving Throw Armour and Weapon
Class Description Die Ability Proficiencies Proficiencies
Artificer d8 Intelligence Constitution & Intelligence Light and medium armour, simple weapons
Barbarian A fierce warrior of primitive background who can enter a battle rage d12 Strength Strength & Constitution Light and medium armour, shields, simple and martial weapons.
Bard An inspiring magician whose power echoes the music of creation d8 Charisma Dexterity & Charisma Light armour, simple weapons, hand crossbows, longswords, rapiers, shortswords
Cleric A priestly champion who wields divine magic in service of a higher power d8 Wisdom Wisdom & Charisma Light and medium armour, shields, simple weapons
Druid A priest of the Old Faith, wielding the powers of nature—moonlight and plant growth, fire and lightning—and adopting animal forms d8 Wisdom Intelligence & Wisdom Light and medium armour (nonmetal), shields (nonmetal), clubs, daggers, darts, javelins, maces, quarterstaffs, scimitars, sickles, slings, spears
Fighter A master of martial combat, skilled with a variety of weapons and armour d10 Strength or Dexterity Strength & Constitution All armour, shields, simple and martial weapons
Monk A master of martial arts, harnessing the power of the body in pursuit of physical and spiritual perfection d8 Dexterity & Wisdom Strength & Dexterity Simple weapons, shortswords
Mystic d8 Intelligence Intelligence & Wisdom Light armour, simple weapons
Paladin A holy warrior bound to a sacred oath d10 Strength & Charisma Wisdom & Charisma All armour, shields, simple and martial weapons
Ranger A warrior who uses martial prowess and nature magic to combat threats on the edges of civilization d10 Dexterity & Wisdom Strength & Dexterity Light and medium armour, shields, simple and martial weapons
Rogue A scoundrel who uses stealth and trickery to overcome obstacles and enemies d8 Dexterity Dexterity & Intelligence Light armour, simple weapons, hand crossbows, longswords, rapiers, shortswords
Sorcerer A spellcaster who draws on inherent magic from a gift or bloodline d6 Charisma Constitution & Charisma Daggers, darts, slings, quarterstaffs, light crossbows
Warlock A wielder of magic that is derived from a bargain with an extraplanar entity d8 Charisma Wisdom & Charisma Light armour, simple weapons
Wizard A scholarly magic-user capable of manipulating the structures of reality d6 Intelligence Intelligence & Wisdom Daggers, darts, slings, quarterstaffs, light crossbows